> ## Documentation Index
> Fetch the complete documentation index at: https://cordial.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Cordial 0.22.0: settings that apply without a restart

## Some settings now apply to a game that is already running

Changing these in Settings takes effect in the running game straight away:

* mouse acceleration (cursor only, or cursor and camera);
* background throttling;
* closing Cordial when you leave a game;
* carrying your login into links you open.

Settings that can only take effect when the game starts now say **Applies at
next launch** under them: the title bar, GameMode, MangoHUD, shaders, audio
output and the Graphics group (renderer, graphics optimisation, frame pacing,
controllers).

Hand edits to `shell.json` are picked up the same way while a game is
running. The Settings window itself does not refresh when another program
edits that file, and saving from it writes its own copy back, so edit one or
the other, not both at once.

## The Roblox build is shown in Settings

The updater settings show which Roblox build this Cordial installs, for
example "x86\_64 (this computer)". It is information only. Running the build
for the other architecture would need translation, and on the hardware tested
that route falls back to software rendering, so it is not offered.

## What is still broken

**The signed-in startup freeze is not fixed.** It still happens on some
launches, in bursts.

**Resizing the window does not redraw the game until you stop dragging.**

**A Roblox version released only for ARM64 is not shown on x86\_64 machines,**
so the updater may not mention a newer version that exists for another
architecture.

**The screen may still grey out when a text box takes focus in fullscreen**
([#53](https://github.com/luohoa97/cordial/issues/53)), and games that put the
cursor in a text box for you may not accept typing.

**A game's `DF` FastFlags, such as `DFIntTaskSchedulerTargetFps`, can reset
partway through a session.**

**Some games show the mobile (touch) interface.**

**The `cordial`, `cordial-bin` and `cordial-git` packages on the AUR are not
published by this project.** Use the release package or the signed pacman
repository instead.

Still open from earlier releases:

* a freeze and crash leaving fullscreen
  ([#39](https://github.com/luohoa97/cordial/issues/39));
* a crash on first touch with a touchscreen
  ([#36](https://github.com/luohoa97/cordial/issues/36));
* a crash on launch on some machines
  ([#35](https://github.com/luohoa97/cordial/issues/35));
* no window on some COSMIC, KWin or wlroots setups
  ([#38](https://github.com/luohoa97/cordial/issues/38); it opens on KWin on a
  Steam Deck);
* a hang on exit ([#52](https://github.com/luohoa97/cordial/issues/52));
* pointer drift during camera drags on Hyprland
  ([#56](https://github.com/luohoa97/cordial/issues/56));
* a rare crash just after startup
  ([#63](https://github.com/luohoa97/cordial/issues/63)).

The notes for 0.17.0 to 0.21.0 list a crash after a second launch
([#44](https://github.com/luohoa97/cordial/issues/44)) here. That was fixed in
0.16.0, and those lists were wrong to carry it forward.

ARM64 builds are still untested on real hardware. VR is not supported.


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